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Subnautica cyclops locked
Subnautica cyclops locked












subnautica cyclops locked

You have no idea how irritating it is to build from the lava zone to the central base by the Aurora just to find out that since the central base and the connecting base is off by 1m the two bases won't join together. Is this a simple solution or has my game glitched somehow Pictures below to see. It just says it's locked and when I click on the doors/hatch nothing happens.

subnautica cyclops locked

I would also like to be able to angle L compartments up and down, and I would like to be able to have tube with a slight slant. Cyclops Docking Bay locked I docked my Seamoth in the Cyclops, and now I can't access it anymore. Would love to be able to build a monorail system or something. The entire base is glass tube so you can look around everywhere. My base then snakes off into the mushroom forest, acid marshes, active lava zone, the tree of light, the Neptune launch pad, the Aurora, and the Preyetor canon. My base has like a 30 level central pillar (30 multipurpose rooms stacked on top each other.) Within the central pillar is an alien containment going from top to bottom (large tube aquarium inside the central pillar).

subnautica cyclops locked

I'm playing in creative mode and just building endlessly. Something else I would like is an elevator.














Subnautica cyclops locked